VESSEL ARCADE
Vessel was the first hardware component of the location-based entertainment arm of VUSR, the proprietary VR distribution platform developed by Secret Location Inc. After a pivot away from a larger scale single use ‘booth’, the brief shifted to a dual sided standing ‘kiosk’ with a much smaller footprint for potential arcade distribution. As with other Vessel iterations, I was responsible for the full design, construction drawings and construction management of the produced units.
PRIMARY SOFTWARE
Cinema 4D, AutoCAD, Photoshop
RENDER ENGINE
Octane Render, Redshift
ADDITIONAL RESOURCES
N/A