VESSEL - CONCEPT

Vessel was the first hardware component of the location-based entertainment arm of VUSR, the proprietary VR distribution platform developed by Secret Location Inc. For the production concept, I was responsible for the full design, including lighting scenarios and multi-unit scenarios. I was also responsible for construction drawings of the unit. It was requested that the unit be able to be flatpacked with a tool-less construction in order to be rapidly distributed. While the development of the unit was complete, final construction of a full prototype was put on hold.

PRIMARY SOFTWARE

Cinema 4D, AutoCAD, Photoshop

RENDER ENGINE

Octane Render

ADDITIONAL RESOURCES

N/A

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